
Meet the Renfield
There’s a problem that all shooters encounter– the problem of enemy frequency. By its nature, a shooter requires shooting. Of “bad guys.” And lots of them. To provide both swarms of enemies …

This past month has provided us with many new and amazing titles from many great devs. We see the return of everyone’s favorite Om Nom-er, a surprise standout that left many of …

The April Newsletter is out today. Highlights Include: MORNING STAR DEV UPDATE –– We reached our Feature Complete milestone COMMUNITY –– A preview of our community and competitive features SCIENCE(?) –– What …

Over the past few months we’ve been releasing episodes of the Morning Star Documentary commissioned by our friends at Armenia’s Tumo Center and now we are releasing episode 3. –– we shared …

Roger Kupelian has blown our minds apart –– We’ve actually spent the past hour trying to pick up the pieces, but we’re too distracted by his paintings. It’s unhealthy, but we digress.. …

If you’ve seen our Midweek Rumbles, you know the crew here engages in meaningless debates over who would win in a fight (Superman vs Batman, Michael Bay vs James Cameron, Cake vs …

We’ve been alluding from the start that Morning Star is going to be much more than the game itself. It’s a universe that we plan on expanding in a bunch of interesting ways. …

In our upcoming sci-fi action game, Morning Star, the nasty character featured in the teaser trailer is but one of many bad guys that players will encounter as they venture through the game. …

As noted earlier, we’re BIG fans of Roger Kupelian and we were lucky enough to see his artistic skillz applied to the Morning Star universe. Today, we’re releasing Roger’s second poster (of …

